12/30/2023 0 Comments Deeep io spanish![]() Replenishes oxygen to animals that breathe air.Īffected by gravity. Spawns out of the window of the shipwreck. Despawns after 4 seconds.Īffected by gravity, floats upwards. Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Deals damage upon eating it (7% of max life). Spawns behind a stonefish using their active ability. This is a complete list of food that sea lions can eat.Īll except for the stonefish who spawned it If a sea lion enters the swamp surface, it will not regenerate salinity.If a sea lion enters the swamp, it will lose oxygen and salinity.If a sea lion enters the deeeep, it will lose oxygen and pressure.If a sea lion enters the arctic, it will lose oxygen however it can swim and its oxygen time is long enough for this to not matter.If a sea lion enters the ocean, it will lose oxygen however it can swim and its oxygen time is long enough for this to not matter.The suitable biomes for the sea lion are the arctic and ocean.You gain +5% damage for each sea lion near you (Cap: 25%). As a sea lion, friendly fire is turned off for other sea lions: meaning you cannot damage them nor be damaged by them.42,000 XP is required for a sea lion to evolve into any of those animals.Sea lions can evolve into leopard seals or narwhals.36,000 XP is required for a tier 7 animal to evolve into a sea lion.Coconuts hold the distinction of having the least amount of animals capable of eating it, being pelicans and coconut crabs.Bird Poop and Dam Food are the only two types of food that can't be spawned manually.Shells and Skeletons are not considered as food since they can't be eaten instantly, and can't be spawned manually as well.Be careful, as you may end up boosting into a Tiger Shark’s waiting mouth! This is recommended to do in FFA or TFFA to boost evolving speed, and in Pearl Defense matches if you are still low tier and joined a match that is started for a long time. It’s easy to do it, just stay near the ground and boost forward, and you’ll eat a ton of floor algae. ![]() Tier 1 to Tier 6 animals can do the sweep trick to evolve quickly.They should make sure the food spawned are not too much and not too less to maintain a fair gameplay. Like other map elements, mapmakers also take food spawns very seriously.For example, the plankton is actually called food in the game files. Like animals, some food’s IDs are different from their in-game names.In conclusion, foods are essential in every game modes and a map without food can’t be considered as a real map. Some foods are a part of an animal’s ability, where it can use to fool or damage their foes. They can also heal damaged animals and regenerate their boost so they can continue to fight or survive. Hermit crab shells spawn naturally but can be picked up and carried around by Hermit Crabs.įoods grant XP and is essential for a playable animal to evolve. Skeletons come from dead players and can only be bitten by animals Tier 7 or below (higher tier animals simply pass through the skeleton without biting it). Like meat, a bone-spitting animation is also shown after taking a bite of these entities. Like food, however, they grant XP upon biting them. These entities are similar to food, but they have health bars and cannot be eaten in a single bite. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it ![]() ![]() No fixed look, resembles the last food the Anglerfish eats. Spawns infront of an Anglerfish when it is stationary (as its passive ability). ![]() Major food and XP source for all animals.Īll Animals except for the Anglerfish who spawned it Spawns wherever a Tier 2 to Tier 10 Animal die, along with bones The table below will list of every type of food that can be found in the game, along with the XP they give, the areas that they are normally found in and a lot of other information. Some certain props also spawn food automatically without needing a mapmaker to manage them. For example, bird poop can’t be spawned by the mapmaker and will only spawn every 10 seconds underneath a Seagull. There are no rules restricting any food from spawning in any place, so basically you can make any food spawn anywhere.Īpparently, some food spawns are not determined by the mapmaker themselves and will only spawn as events of the game. Food can be set to spawn only in water, and in the terrains layer, food can be set to spawn on the terrain as well (The type of the terrain food is determined by the type of the terrain, the quantity of terrain food can’t be determined by the mapmaker). Mapmakers can also determine the quantity of food, the type of food, and the spawn and respawn time of the food that spawns in an area. Foods do not spawn randomly, but spawn in the area highlighted by mapmakers in the Foods Layer (see Map Making for more information). ![]()
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